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자동제어(PLC,PC,로봇) & 전장설계 & CNC/PC 제어

PC제어프로그램 8일차 (20.07.24) FND 점등하기

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LED 점등1 프로그램

- 해당 LED의 체크 박스를 선택 후, 수동구동 버튼을 누르면 LED가 점등하고

- 체크박스를 해제한 후, 수동구동 버튼을 누르면 LED가 소등

- 파일명 : LED1

 

PC 프로그램 데이타

 

PC와 미니 MPS 트레이너를 연결함.

 


 

프로그램 실행 - FILE - NEW - 창이 뜨면

MFC AppWizard [exe] 선택

 

 

 

 

 

 

 

 

 

 

 

 

 


 

파일구조를 보면 아래와 같다.

 

 

워크스페이스구조.txt
0.00MB

 

새로운 프로젝트를 만들때 링크를 걸어주어야 오류가 생기지 않는다.

FTD2xx.lib

 

led0... 소스를 더블 클릭해서 들여다 보자.

 

 

// led1Dlg.cpp : implementation file

#include "stdafx.h"
#include "led1.h"
#include "led1Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//######################################################## 추가입력 내용 1 시작
#include <MPSDriver.h>
#define PPI_A 0x00		//PPIBoard 조건
#define PPI_B 0x01
#define PPI_C 0x02
#define PPI_CR 0x03

UINT Z(LPVOID lParam);	//스레드 구동 사용자 지정 함수

unsigned char flag = 0;
unsigned char RunThread = 0;

int supf, supb, sup;
int led0, led1, led2, led3, led;
int stp, cm, stage, act;
int a, b, c, d, e, i, j, sum;
int bs1, bs2, bs3, bs4;

//######################################################## 추가입력 내용 1 끝

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLed1Dlg dialog

CLed1Dlg::CLed1Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CLed1Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CLed1Dlg)
	m_led0 = FALSE;
	m_led1 = FALSE;
	m_led2 = FALSE;
	m_led3 = FALSE;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CLed1Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CLed1Dlg)
	DDX_Check(pDX, IDC_CHECK1, m_led0);
	DDX_Check(pDX, IDC_CHECK2, m_led1);
	DDX_Check(pDX, IDC_CHECK3, m_led2);
	DDX_Check(pDX, IDC_CHECK4, m_led3);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CLed1Dlg, CDialog)
	//{{AFX_MSG_MAP(CLed1Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_CHECK1, OnCheck1)
	ON_BN_CLICKED(IDC_CHECK2, OnCheck2)
	ON_BN_CLICKED(IDC_CHECK3, OnCheck3)
	ON_BN_CLICKED(IDC_CHECK4, OnCheck4)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLed1Dlg message handlers

BOOL CLed1Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	//######################################################## 추가입력 내용 2 시작

	if (InitDrv() < 0) return -1;	//USB포트 정의
	if (USBDrvInit() < 0) return -1;	//USB포트 정의

//######################################################## 추가입력 내용 2 끝

	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CLed1Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CLed1Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CLed1Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CLed1Dlg::OnShowWindow(BOOL bShow, UINT nStatus) 
{
	CDialog::OnShowWindow(bShow, nStatus);

//######################################################## 추가입력 내용 3 시작

	if (RunThread == 0) AfxBeginThread(Z, NULL);

//######################################################## 추가입력 내용 3 끝

}
void CLed1Dlg::OnButton1() 	// 수동 구동
{
	if (1)
		led = led0 + led1 + led2 + led3;
}
void CLed1Dlg::OnCheck1() 	// LED0
{
	if (m_led0 == false) led0 = 0;
	else if (m_led0 == true) led0 = 0;

	UpdateData(true);
}
void CLed1Dlg::OnCheck2() 	// LED1
{
	if (m_led1 == false) led1 = 2;
	else if (m_led1 == true) led1 = 0;

	UpdateData(true);
}
void CLed1Dlg::OnCheck3() 	// LED2
{
	if (m_led2 == false) led2 = 4;
	else if (m_led2 == true) led2 = 0;

	UpdateData(true);
}
void CLed1Dlg::OnCheck4() 	// LED3
{
	if (m_led3 == false) led3 = 8;
	else if (m_led3 == true) led3 = 0;

	UpdateData(true);
}
UINT Z(LPVOID lParam)
{
	RunThread = 1;
	flag = 1;
	do 
	{
		if (1) 
		{
			Outputb(PPI_C, led);
			Sleep(500);
		}
	} while (1);

	RunThread = 0;
	return 0;
}